Well, the ongoing web coding/design implementation project is taking a little more time than initially expected (well, not necessarily true, but things are going along nicely now). The new HP LP2475w helps with coding and debugging, the extra screen real estate is nice–I’m literally surrounded by screen now. It is too bad that currently no two screens show the same color in my setup. By far my ancient Dell 1702FP shows the truest colors, though the HP LP2475w should be able to match it once calibrated properly. Only one stuck subpixel, naturally it had to be the green one, so on darker colors it sticks out, but on lighter ones is is not noticeable. Thanks to the small size of the pixels, one stuck subpixel is not really a problem. Gaming wise, my system is too weak to push the full resolution to the monitor on any modern games. However, Worms Armageddon supports the 1920×1200 resolution just fine, most maps fit within the screen, which is awesome.
An update to Breadcrumb NavXT will come out late next week. This is a feature adding release, and so far three things have been improved. I’ll be looking into paged archive/post/page pages for this release, and probably qtranslate support as well (through a wrapper of sorts).
[end of transmission, stay tuned]